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World's Finest - DC - Crisis HeroClix #061

Availability: Out of stock

$60.00

Quick Overview

The World's Finest is the piece number 061 in the HeroClix Crisis set. This super rare dual piece has the Superman Alley and Batman Alley team symbols, is a flier, has dual attack, costs 500 points, has a range of 8 and has 18 clicks of life. World's Finest is a limited edition Brick figure and is #2689 of 5,000.

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World's Finest - DC - Crisis HeroClix #061

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Details

On their own Superman and Batman are both forces to be reckoned with, but when they team up they become the World's Finest Duo, with the combined abilities to overcome nearly any obstacle or enemy.

Additional Information

SKU CR061
Manufacturer HeroClix by WizKids
Universe DC
HeroClix Set Crisis
Point Cost 500
Team Symbols Batman Ally, Superman Ally
Max. Life (in Clicks) 13+
Rank Unique
Rarity Limited Edition
HeroClix Dial
Power 1 2 3 4 5 6 7 8 9 10
Speed 12 11 11 10 10 10 10 9 9 9
Attack 12 11 10 10 10 10 9 9 9 9
Defense 18 18 18 18 17 17 17 16 6 16
Damage 4 4 4 3 3 3 3 3 3 3
Power 11 12 13 14 15 16 17 18
Speed 8 8 6 6 8 8 8 10
Attack 9 9 8 8 9 10 11 11
Defense 16 16 15 15 15 15 15 15
Damage 2 2 3 3 4 4 4 4
Special Powers
  • (Trait) World's Finest must begin with their base completely in their player's starting area. Their base occupies 4 squares on the map. They can be adjacent to a maximum of 12 squares, and can attack and be attacked through any of them. World's Finest can make range combat attacks against non-adjacent characters when they are adjacent to two or fewer opposing characters.
  • (Trait) World's Finest do not take pushing damage.
  • Teamwork (Movement) World's Finest can use Charge and Force Blast. Immediately after World's Finest uses Force Blast to successfully knock back a target, they can use Charge as a free action to attack the target if Charge would allow them to do so.
  • Wallbuster (Attack) World's Finest can use Super Strength. When given a move action, during the move World's Finest can automatically destroy up to 2 squares of blocking terrain or the wall adjoining two squares; they can continue their move, if any, after destroying the wall.
Movement Powers Charge, Hypersonic Speed, Plasticity, Special Power
Attack Powers Penetrating / Psychic Blast, Special Power, Super Strength
Defense Powers Impervious, Invulnerability, Super Senses, Toughness
Damage Powers Close Combat Expert, Outwit, Perplex
All Available Powers N/A
Range (in Squares) 8 Sq
# of Targets 1 Target
Special Features Duo Attack, Flier, Has Card, Quad Base, Trait
Official Keywords Detective, Gotham City, Metropolis, Reporter
Year Released 2008
HM Sculpt Rating 10.0