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The Penguin - DC - Batman Classic TV Series HeroClix #012

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Quick Overview

The Penguin is piece number 012 in the DC Comics Batman Classic TV Series HeroClix set. This Rare piece costs 75 points, can lay Elaborate Deathtraps, has a range of 5 and has 5 clicks of life. The Penguin has the Politician and United Underworld keywords.

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The Penguin - DC - Batman Classic TV Series HeroClix #012

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That Waddling Master of Foul Play, the Penguin is here to ruin Batman's day! Oswald Cobblepot is a criminal with high-society aspirations and on his way up, he wants to discredit the Bat. His love of birds and umbrellas are second only to his propensity for pilfering.

Additional Information

Manufacturer HeroClix by WizKids
Universe DC
HeroClix Set Batman Classic TV
Point Cost 75
Team Symbols None
Max. Life (in Clicks) 5
Rank Unique
Rarity Rare
HeroClix Dial
Power 1 2 3 4 5 6
Speed | 7 7 6 6 5 KO
Attack | 10 9 10 9 9 KO
Defense | 17 16 16 16 15 KO
Damage | 2 2 2 1 1 KO

Dehydrated Henchman Token
Power 1 2
Speed | 6 KO
Attack | 9 KO
Defense | 15 KO
Damage | 1 KO
Special Powers
  • Ice Block Over Acid Pit (Elaborate Deathtrap) The Penguin can use the Elaborate Deathtrap ability and the Bonus is equal to double the printed damage value of the character using the Escape Deathtrap ability.
  • Multiple Umbrella Attack: ZZZZZWAP! (Attack) When the Penguin resolves a range combat action, place a ZZZZZWAP! token on this card. Give The Penguin a free action and remove a ZZZZZWAP! token to chose a standard attack power. The Penguin can use that power this turn.
  • Instant Henchmen - Just Add Water! (Damage) Give the Penguin a power action and place a Dehydrated Henchmen token in an adjacent square. That token becomes a bystander token as described on the back of this card. If The Penguin occupies water terrain, place two Dehydrated Henchmen tokens instead.
  • Elaborate Deathtrap: Give The Penguin a power action to make a close combat attack that deals no damage. Once per game, immediately place a hit character on this character's card. A character on this card can use the Escape Deathtrap ability.
  • Escape Deathtrap: At the beginning of your turn, roll 2d6. The Penguin rolls a d6 and adds his Elaborate Deathtrap bonus (Maximum Bonus 8). If The Penguin is friendly, not on the map, or if your result is higher, place this character in your starting area or adjacent to a friendly character. Otherwise, deal this character damage equal to the difference (maximum 5) and when dealt this damage, this character can use its defense powers.
Movement Powers Running Shot, Sidestep
Attack Powers Special Power
Defense Powers Mastermind
Damage Powers Outwit, Special Power
All Available Powers Blades / Claws / Fangs, Energy Explosion, Incapacitate, Mastermind, Outwit, Penetrating / Psychic Blast, Poison, Precision Strike, Pulse Wave, Quake, Running Shot, Sidestep, Smoke Cloud, Steal Energy, Super Strength, Telekinesis
Range (in Squares) 5 Sq
# of Targets 1 Target
Special Features Elaborate Deathtrap, Has Card
Official Keywords Politician, United Underworld
Year Released 2013
HM Sculpt Rating 8.0