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Shame - DC - Batman Classic TV Series HeroClix #006

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Quick Overview

Shame is piece number 006 in the DC Comics Batman Classic TV Series HeroClix set. This Common piece costs 65 points, is a Sharpshooter, can lay Elaborate Deathtraps, has a range of 6 and has 6 clicks of life. Shame has the United Underworld and Warrior keywords.

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Shame - DC - Batman Classic TV Series HeroClix #006

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Shame is a rootin' tootin' six-gun shooter, the Conniving Cowboy of Crime! He's up to no good, and if you aren't careful around him, you might just get bushwhacked!

Additional Information

Manufacturer HeroClix by WizKids
Universe DC
HeroClix Set Batman Classic TV
Point Cost 65
Team Symbols None
Max. Life (in Clicks) 6
Rank Rookie
Rarity Common
HeroClix Dial
Power 1 2 3 4 5 6 7
Speed | 7 7 8 8 6 6 KO
Attack | 10 10 10 9 9 9 KO
Defense | 17 16 16 16 15 15 KO
Damage | 2 2 2 2 2 2 KO
Special Powers
  • Solo Showdown at High Noon (Elaborate Deathtrap) Shame can use the Elaborate Deathtrap ability and the Bonus is equal to the number of characters on the map.
  • Tank Escape From Jail (Movement) Shame can use Running Shot. When he does, until your next turn he can use Improved Movement to ignore the effects of Blocking Terrain and destroys the Blocking Terrain as he moves through it, Invulnerability and modifies his damage by +1. Then, at the end of the turn, roll a d6. On a result of 1 - 3, deal Shame 1 unavoidable damage.
  • Pistol Whip: BAM! (Attack) When Shame resolves a ranged combat action, place a BAM! token on this card. Give Shame a free action to remove a BAM! token and make a close combat attack.
  • Elaborate Deathtrap: Give Shame a power action to make a close combat attack that deals no damage. Once per game, immediately place a hit character on this character's card. A character on this care can use the Escape Deathtrap ability.
  • Escape Deathtrap: At the beginning of your turn, roll 2d6. Shame rolls a d6 and adds his Elaborate Deathtrap bonus (Maximum Bonus 8). If Shame is friendly, not on the map, or if your result is higher, place this character in your starting area or adjacent to a friendly character. Otherwise, deal this character damage equal to the difference (maximum 5) and when dealt this damage, this character can use its defense powers.
Movement Powers Running Shot, Sidestep, Special Power
Attack Powers Precision Strike, Special Power
Defense Powers Willpower
Damage Powers Ranged Combat Expert
All Available Powers Invulnerablility, Precision Strike, Ranged Combat Expert, Running Shot, Sidestep, Willpower
Range (in Squares) 6 Sq
# of Targets 1 Target
Special Features Elaborate Deathtrap, Has Card, Sharpshooter
Official Keywords United Underworld, Warrior
Year Released 2013
HM Sculpt Rating 8.0

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