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Kuurth - Marvel - Fear Itself HeroClix #026

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Quick Overview

The Number 026 figure of Marvel's Fear Itself HeroClix set is Kuurth, Breaker of Stone. This Rare piece costs 199 points to play, has improved movement, a trait, is indomitable and has 10 clicks of life. Kuurth has the Asgardian, Brute, Deity, Masters of Evil, The Worthy and Thunderbolts as keywords.

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Kuurth - Marvel - Fear Itself HeroClix #026

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Details

Juggernaut was deemed worthy to wield the hammer of Kuurth the breaker of Stone, and upon picking it up was transformed into Kuurth under the rule of the Great Norse Serpent and brother to Odin, who plunged the Earth into war and fear during the Serpent War.

Additional Information

SKU FIS026
Manufacturer HeroClix by WizKids
Universe Marvel
HeroClix Set Fear Itself
Point Cost 199
Team Symbols None
Max. Life (in Clicks) 10
Rank Rookie
Rarity Rare
HeroClix Dial
Power 1 2 3 4 5 6 7 8 9 10 11
Speed | 11 11 11 10 10 10 10 9 8 7 KO
Attack | 11 11 11 10 10 10 10 10 10 9 KO
Defense | 18 18 18 17 17 17 17 17 16 16 KO
Damage | 5 4 4 4 4 3 3 3 3 3 KO
Special Powers
  • Plan 4: Unstoppable! (Improved Movement) Kuurth ignores hindering terrain and destroys it as he passes through.
  • Hammer of Kuurth (Trait) Kuurth can use Charge. When Kuurth is KO'd you may place a Fear Itself Object S101 Kuurth's Hammer in an adjacent square and friendly characters modify their relic roll by +1 this game.
  • Revert: Juggernaut (Movement) Give Kuurth a free action and replace him with a figure named Juggernaut of equal or less points that's the same number of clicks from its starting line. Your may assign the Fear Itself S101 Kuurth's Hammer to that character and it can't be given an action this turn.
  • Grab and Smash (Damage) Kuurth breaks away automatically. When Kuurth is given an action to use Charge, he can use the Carry ability to carry an opposing character as if it were a friendly character. When he does, after actions resolve, deal damage to the carried character equal to the total number of walls and squares of blocking terrain destroyed during that action, maximum of 4.
Movement Powers Special Power
Attack Powers Quake, Super Strength
Defense Powers Impervious, Invulnerability, Toughness
Damage Powers Exploit Weakness, Special Power
All Available Powers Charge, Exploit Weakness, Impervious, Invulnerablility, Quake, Super Strength, Toughness
Range (in Squares) 0 Sq
# of Targets 1 Target
Special Features Has Card, Improved Movement, Indomitable, Trait
Official Keywords Asgardian, Brute, Deity, Masters of Evil, The Worthy, Thunderbolts
Year Released 2012
HM Sculpt Rating 10.0