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Dr. Doom and Kang - Marvel - Chaos War HeroClix #058 - Chase

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Quick Overview

The 058 figure of Marvel's Chaos War set is Dr. Doom and Kang. This Chase piece has the Minions of Doom team ability, costs 300 points, is a flier, is indomitable, has dual attack, a range of 8 with 2 targets and has 10 clicks of life.

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Dr. Doom and Kang - Marvel - Chaos War HeroClix #058 - Chase

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Nathaniel Richards is a scholar born in the 30th century of an alternate, more advanced timeline of Earth-616, he is also an ancestor of Victor Von Doom, who has learned to travel through time, which he does in order to establish himself as ruler of all. It is later revealed that Kang and Doom are not actually related by Nathaniel Richards is actually the nephew of an alternate timeline version of Reed Richards or the Fantastic Four. The two villains team up in hopes of stealing the power of the infinity gauntlet during the Infinity war, when they attack Magus and Adam Warlock. The two would have more than likely won if Dr. Doom wouldn't have betrayed Kang to take the cosmic power for himself.

Additional Information

Manufacturer HeroClix by WizKids
Universe Marvel
HeroClix Set Chaos War
Point Cost 300
Team Symbols Minions of Doom
Max. Life (in Clicks) 10
Rank Unique
Rarity Chase
HeroClix Dial
Power 1 2 3 4 5 6 7 8 9 10 11
Speed | 11 10 9 9 8 10 9 9 9 10 KO
Attack | 12 11 10 11 10 11 10 9 9 10 KO
Defense | 19 18 18 17 17 18 17 17 16 16 KO
Damage | 5 4 4 4 4 3 4 3 3 4 KO
Special Powers
  • After Ultimate Power (Movement) Give Dr. Doom and Kang a power action. Place them adjacent to the highest point opposing character on the map, then use the Duo Attack ability as a free action targeting that character for each attack..
  • Inevitable Betrayal (Damage) When this click is revealed for the first time in a game, stop turning the dial and choose Dr. Doom or Kang. For the rest of the game, even if this power is lost, this character now possesses and if you chose Dr. Doom, this character can use Outwit, or if you chose Kang, this character can use Probability Control.
  • Split Give this character a power action if it has no action tokens. Replace this character with one or more qualifying characters each from a different entry listed on this character’s character card. The qualifying replacement character(s) must have either qualifying name and total no more than this character’s point value (unless those characters previously used the Merge ability to be replaced by this character). Replacement character(s) are assigned an action token and can’t be given an action this turn. Replacement character(s) begin a number of clicks from their starting line equal to the number of clicks from this character’s starting line. This ability can’t be countered.
  • Merge When this character is adjacent to other friendly characters that each represent one distinct qualifying character listed on a Duo character’s character card and all of them have no action tokens, give this character a free action to replace all of them with that Duo character, the same number of clicks from its starting line as this character. The combined point value of the qualifying characters must be equal to or greater than the point value of the Duo character (unless that Duo character previously used the Split ability to be replaced by these same characters). The Duo character can’t use the Split ability this turn. This ability can’t be countered.
Movement Powers Hypersonic Speed, Running Shot, Special Power
Attack Powers Penetrating / Psychic Blast, Pulse Wave
Defense Powers Impervious, Invulnerability, Toughness
Damage Powers Exploit Weakness, Outwit, Probability Control, Ranged Combat Expert, Special Power
All Available Powers N/A
Range (in Squares) 8 Sq
# of Targets 2 Targets
Special Features Double Base, Duo Attack, Flier, Has Card, Indomitable
Official Keywords Armor, Ruler, Scientist
Year Released 2012
HM Sculpt Rating 10.0