HeroClix single figures with free shipping at $50

Batmobile - DC - Batman HeroClix #V001

Availability: Out of stock

$28.50

Quick Overview

Batmobile is piece number V001 in the DC Comics Batman HeroClix set. This Super Rare piece costs 64 points in Autopilot mode, can carry 4, and has 11 clicks of life. In Pilot mode the Batmobile costs 119 points, has a range of 4, carries 3 passengers and has 16 clicks of life. The Batmobile has the Batman ally team ability.

Found in the following categories:

Pin It

Batmobile - DC - Batman HeroClix #V001

All Views

Details

Batman's car is the object of lust for people around the world. The Batmobile is a high-tech, super sleek wonder car that any hero would be happy to have.

Additional Information

SKU BMV001
Manufacturer HeroClix by WizKids
Universe DC
HeroClix Set Batman
Point Cost 119
Team Symbols Batman Ally
Max. Life (in Clicks) 13+
Rank Vehicle
Rarity Super Rare
HeroClix Dial

Autopilot Mode (64 Points):

Power 1 2 3 4 5 6 7 8 9 10 11 12
Speed | 9 9 9 8 8 8 8 8 7 7 7 KO
Attack | 9 9 9 9 9 8 8 8 8 8 8 KO
Defense | 16 16 16 16 16 16 15 15 15 14 14 KO
Damage | 3 3 2 2 2 2 2 3 2 1 1 KO


Piloted Mode (119 Points):

Power 1 2 3 4 5 6 7 8 9 10
Speed | 10 10 8 8 8 8 8 8 8 7
Attack | 9 9 10 10 10 9 9 9 8 8
Defense | 17 17 17 16 16 16 16 16 15 15
Damage | 3 2 2 3 2 3 2 2 3 2
Power 11 12 13 14 15 16 17
Speed 7 7 7 7 7 7 KO
Attack 8 8 8 8 8 8 KO
Defense 15 15 15 15 15 15 KO
Damage 1 2 2 1 1 1 KO
Special Powers
  • Look Out! It's Batman! (Movement) Batmobile can use Charge and the Ram ability. When it uses the Ram ability, modify the attack value of up to three hit characters by -1 until the beginning of your next turn.
  • Bat-Tracer (Attack) Batmobile modifies its attack value by +1 for each time the targeted character has taken damage from an attack this turn.
  • Targeted EMP (Damage) The Batmobile can use Outwit, but can only target characters with the Armor, Robot or Vehicle keywords.
  • Familiar Controls (Pilot Ability) Prerequisite: Batman Ally team symbol or Batman Family keyword. When Batmoile replaces its combat values with the combat values of its pilot, modify any replaced combat value by +1.
  • Batcomputer Link (Pilot Ability) Prerequisite: Alfred Pennyworth, Batman, Red Robin, Robin or Nightwing. Batmoile can use any standard damage power possessed by its pilot.
Movement Powers Flurry, Special Power
Attack Powers Special Power
Defense Powers Combat Reflexes, Energy Shield / Deflection, Toughness
Damage Powers Shape Change, Special Power
All Available Powers No
Range (in Squares) 4 Sq
# of Targets 1 Target
Special Features Has Card, More than Quad Base, Vehicle
Official Keywords Batman Family, Gotham City, Vehicle
Year Released 2012
HM Sculpt Rating 8.0