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Batmobile - DC - Batman Classic TV Series HeroClix #V001

Availability: Out of stock

$24.50

Quick Overview

Batmobile is piece number V001 in the in the DC Comics Batman Classic TV Series HeroClix set. This Limited Edition piece costs 75 points in Autopilot mode, has a range of 4, can carry 2, and has 12 clicks of life. In Pilot mode the Batmobile costs 145 points, has a range of 6, carries 1 passengers and has 16 clicks of life. The Batmobile has the Batman Family, Gotham City and Vehicle keywords.

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Batmobile -  DC - Batman Classic TV Series HeroClix #V001

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Details

Batman's car, the Batmobile, is based off of a Ford concept car called the Lincoln Futura, it holds various crime-fighting equipment and has plenty of space in the trunk to to fit eight people comfortably. The windshield is bulletproof. And of course, the Batmobile is not without its helpful gadgets such as Infrared Bat-dust, Emergency Bat-turn Lever, Bat-deflector, Bat-ray, Super-powered Bat-magnet, Odor Sensitometer Radar Circuit, Ultrasonic Recorder, Bat-zooka and many more to help the Dynamic Duo fight crime on the streets of Gotham.

Additional Information

SKU BCTVV001
Manufacturer HeroClix by WizKids
Universe DC
HeroClix Set Batman Classic TV
Point Cost 145
Team Symbols None
Max. Life (in Clicks) 13+
Rank Vehicle
Rarity Limited Edition
HeroClix Dial

Autopilot Mode (75 Points):

Power 1 2 3 4 5 6 7 8 9 10
Speed | 10 10 10 9 9 9 9 8 8 8
Attack | 9 9 9 9 9 9 8 8 8 8
Defense | 16 16 16 17 17 17 17 15 15 15
Damage | 2 2 2 3 3 3 2 2 1 1
Power 11 12 13
Speed 8 10 KO
Attack 8 9 KO
Defense 15 16 KO
Damage 1 2 KO


Piloted Mode (145 Points):

Power 1 2 3 4 5 6 7 8 9 10
Speed | 10 10 10 10 9 8 8 8 8 8
Attack | 9 9 10 10 9 9 9 10 9 8
Defense | 17 17 17 16 16 16 16 16 15 15
Damage | 3 3 2 3 3 2 3 3 3 2
Power 11 12 13 14 15 16 17
Speed 9 9 8 8 8 8 KO
Attack 8 8 7 7 7 7 KO
Defense 15 14 14 14 14 14 KO
Damage 3 3 2 3 3 2 KO
Special Powers
  • Voice Controlled Batmobile Relay Unit (Trait 75 points) When a friendly character named Batman is on the map and has no action tokens, Batmobile is not dealt unavoidable damage from being given an action that included an attack.
  • Calling Police Chief O'Hara (Movement) Give Batmobile a power action and five any other friendly characters with the Police keyword a move action as a free action with their speed value halved.
  • Mobile Tracking Scope (Pilot Ability) Prerequisite: Batman Family keyword. When Batmoile replaces its combat values with the combat values of its pilot, modify any replaced combat value by +1.
  • Batcomputer Link (Pilot Ability) Prerequisite: Batman or Robin.At the beginning of your turn, roll a d6. On a result of 3 to 6, Batmobile can use Outwit until your next turn.
Movement Powers Flurry, Running Shot, Special Power
Attack Powers Energy Explosion, Penetrating / Psychic Blast, Smoke Cloud
Defense Powers Combat Reflexes, Energy Shield / Deflection, Toughness
Damage Powers Outwit
All Available Powers Combat Reflexes, Energy Explosion, Energy Shield / Deflection, Flurry, Outwit, Penetrating / Psychic Blast, Running Shot, Smoke Cloud, Toughness
Range (in Squares) 6 Sq
# of Targets 1 Target
Special Features Detachable Pieces, Has Card, More than Quad Base, Trait, Vehicle
Official Keywords Batman Family, Gotham City, Vehicle
Year Released 2012
HM Sculpt Rating 8.0